Architecture

The Three-headed Meedo

Architecture
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Meedo has three heads.

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Stranded

Architecture
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A house is strand­ed on a hill­side in Achrafieh between Geitawi and Bourj Hammoud. Between the growl­ing high­way and mean­der­ing stair­case. Between innards of shat­tered glass and vis­tas of paint­ed sails. Between long­gone yes­ter­days and notyet tomor­rows. Stranded between here and nowhere.

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Sticky Note

Architecture
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While hav­ing a one-sided argu­ment with my moth­er (she talked as I lis­tened and nod­ded) this after­noon about my lousy finan­cial man­age­ment, I came across this sticky note. 

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Izabella Hammoud

Architecture
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My Swedish-Croatian-Brazilian pho­tog­ra­pher friend Izabella Demavlys and I decid­ed to spend our Sunday after­noon shoot­ing Bourj Hammoud.

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Playtime

Architecture
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Since its release almost four decades ago, Jacques Tati’s Playtime (1967) has aged like a fine wine. It start­ed life as a crit­i­cal punch­ing bag and slow­ly gained recog­ni­tion as an exquis­ite­ly detailed (and very fun­ny) vision of a bland and ulti­mate­ly bleak mod­ern distopia.

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City of Gaps

Architecture
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On a sun­ny day in Tokyo, what­ev­er the sea­son, a strange phe­nom­e­non can reg­u­lar­ly be observed: for a moment a streak of light will pierce into a street which has been shroud­ed all day in the shad­ows of densely-packed build­ings.

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